---
title: Configuring Android apps for the Device Authorization Grant
description: PingOne PingOne Advanced Identity Cloud PingAM Android
component: orchsdks
page_id: orchsdks:oidc:use-cases/device-authorization-grant/android
canonical_url: https://developer.pingidentity.com/orchsdks/oidc/use-cases/device-authorization-grant/android.html
llms_txt: https://developer.pingidentity.com/orchsdks/llms.txt
docs_for_agents: https://developer.pingidentity.com/build-with-ai/docs-for-agents.md
revdate: Thu, 15 May 2026 00:00:00 +0000
keywords: ["OAuth 2.0", "OpenID Connect", "Device Authorization Grant", "RFC 8628", "SDK", "Android"]
section_ids:
  configuring_an_android_app_as_the_requesting_device: Configuring an Android app as the requesting device
  android_device_server_config: Before you begin
  android_device_modules: Step 1. Installing modules
  android_device_configure_client: Step 2. Configuring the device client
  specifying_the_device_authorization_endpoint_for_advanced_identity_cloud_and_pingam: Specifying the device authorization endpoint for Advanced Identity Cloud and PingAM
  android_device_start_flow: Step 3. Starting the flow
  android_device_display_code: Step 4. Polling for success
  android_device_poll: Step 5. Handling errors
  configuring_an_android_app_as_the_approving_device: Configuring an Android app as the approving device
  approving_a_device_authorization_flow_natively: Approving a device authorization flow natively
  android_device_open_browser: Approving a device authorization flow in-app using a Custom Tab
  getting_the_verificationuricomplete_value: Getting the verificationUriComplete value
  learn_more: Learn more
---

# Configuring Android apps for the Device Authorization Grant

[icon: circle-check, set=far]PingOne [icon: circle-check, set=far]PingOne Advanced Identity Cloud [icon: circle-check, set=far]PingAM [icon: android, set=fab]Android

You can configure Android apps built with the Orchestration SDK to authenticate users using the [OAuth 2.0 Device Authorization Grant (RFC 8628)](https://datatracker.ietf.org/doc/html/rfc8628).

This is suitable for devices with limited input capabilities, such as smart TVs, kiosks, or IoT devices. The requesting app starts an authorization request, displays a short code and URL to the user, and polls in the background while the user authenticates on a separate browser-capable device.

## Configuring an Android app as the requesting device

To configure an Android app as the requesting device in the Device Authorization Grant flow, complete each of the following steps:

* [Before you begin](#android_device_server_config)

* [Step 1. Installing modules](#android_device_modules)

* [Step 2. Configuring the device client](#android_device_configure_client)

* [Step 3. Starting the flow](#android_device_start_flow)

* [Step 4. Polling for success](#android_device_display_code)

* [Step 5. Handling errors](#android_device_poll)

### Before you begin

You need to prepare your authorization server to support the Device Authorization Grant.

Select your server from the options below and complete the tasks before proceeding to configure your application.

* PingOne

* Advanced Identity Cloud

* PingAM

This tutorial requires you to configure your PingOne server as follows:

> **Collapse: Task 1. Create a demo user**
>
> The samples and tutorials in this documentation often require that you have an identity set up so that you can test authentication.
>
> To create a demo user in PingOne, follow these steps:
>
> 1. Log in to your PingOne administration console.
>
> 2. In the left panel, navigate to Directory > Users.
>
> 3. Next to the Users label, click the plus icon ([icon: plus, set=fa]).
>
>    PingOne displays the Add User panel.
>
> 4. Enter the following details:
>
>    * **Given Name** = `Demo`
>
>    * **Family Name** = `User`
>
>    * **Username** = `demo`
>
>    * **Email** = `demo.user@example.com`
>
>    * **Population** = `Default`
>
>    * **Password** = `Ch4ng3it!`
>
> 5. Click Save.

> **Collapse: Task 2. Register a public OAuth 2.0 client with device authorization enabled**
>
> To register a *public* OAuth 2.0 client application in PingOne for use with the Orchestration SDKs for Android and iOS, follow these steps:
>
> 1. Log in to your PingOne administration console.
>
> 2. In the left panel, navigate to Applications > Applications.
>
> 3. Next to the Applications label, click the plus icon ([icon: plus, set=fa]).
>
>    PingOne displays the Add Application panel.
>
> 4. In Application Name, enter a name for the profile, for example `sdkNativeClient`
>
> 5. Select Native as the Application Type, and then click Save.
>
> 6. On the Configuration tab, click the pencil icon ([icon: pencil, set=fa]).
>
>    1. In Grant Type, select the following values:
>
>       `Authorization Code`
>
>       `Refresh Token`
>
>       `Device Authorization`
>
>    2. In Token Endpoint Authentication Method, select `None`.
>
>    3. Click Save.
>
> 7. On the Resources tab, next to Allowed Scopes, click the pencil icon ([icon: pencil, set=fa]).
>
>    1. In Scopes, select the following values:
>
>       `email`
>
>       `phone`
>
>       `profile`
>
>       |   |                                            |
>       | - | ------------------------------------------ |
>       |   | The `openid` scope is selected by default. |
>
> 8. Optionally, on the Policies tab, click the pencil icon ([icon: pencil, set=fa]) to select the authentication policies for the application.
>
>    |   |                                                                                                                                        |
>    | - | -------------------------------------------------------------------------------------------------------------------------------------- |
>    |   | Applications that have no authentication policy assignments use the environment's default authentication policy to authenticate users. |
>
>    If you have a DaVinci license, you can select PingOne policies or DaVinci Flow policies, but not both. If you do not have a DaVinci license, the page only displays PingOne policies.
>
>    To use a *PingOne policy*:
>
>    1. Click [icon: plus, set=fa]Add policies and then select the policies that you want to apply to the application.
>
>    2. Click Save.
>
>       PingOne applies the policies in the order in which they appear in the list. PingOne evaluates the first policy in the list first. If the requirements are not met, PingOne moves to the next one.
>
>       For more information, see [Authentication policies for applications](https://docs.pingidentity.com/pingone/applications/p1_auth_policies_for_applications.html).
>
>    To use a *DaVinci Flow policy*:
>
>    1. You must clear all PingOne policies. Click Deselect all PingOne Policies.
>
>    2. In the confirmation message, click Continue.
>
>    3. On the DaVinci Policies tab, select the policies that you want to apply to the application.
>
>    4. Click Save.
>
>       PingOne applies the first policy in the list.
>
> 9. Click Save.
>
> 10. Enable the OAuth 2.0 client application by using the toggle next to its name:
>
>     ![Enable the application using the toggle.](../../../_images/pingone-apps-enable-native-client-en.png)Figure 1. Enable the application using the toggle.
>
> The application is now configured to accept client connections from and issue OAuth 2.0 tokens to the Android and iOS PingOne example applications and tutorials covered by this documentation.

This tutorial requires you to configure your PingOne Advanced Identity Cloud tenant as follows:

> **Collapse: Task 1. Create a demo user**
>
> The samples and tutorials in this documentation often require that you have an identity set up so that you can test authentication.
>
> To create a demo user in PingOne Advanced Identity Cloud, follow these steps:
>
> 1. Log in to your PingOne Advanced Identity Cloud tenant.
>
> 2. In the left panel, click Identities > Manage.
>
> 3. Click [icon: plus, set=fa]New Alpha realm - User.
>
> 4. Enter the following details:
>
>    * **Username** = `demo`
>
>    * **First Name** = `Demo`
>
>    * **Last Name** = `User`
>
>    * **Email Address** = `demo.user@example.com`
>
>    * **Password** = `Ch4ng3it!`
>
> 5. Click Save.

> **Collapse: Task 2. Register a public OAuth 2.0 client with device authorization enabled**
>
> Public clients do not use a client secret to obtain tokens because they are unable to keep them hidden. The Orchestration SDKs commonly use this type of client to obtain tokens, as they cannot guarantee safekeeping of the client credentials in a browser or on a mobile device.
>
> To register a *public* OAuth 2.0 client application for use with the SDKs in PingOne Advanced Identity Cloud, follow these steps:
>
> 1. Log in to your PingOne Advanced Identity Cloud tenant.
>
> 2. In the left panel, click Applications.
>
> 3. Click [icon: plus, set=fa]Custom Application.
>
> 4. Select OIDC - OpenId Connect as the sign-in method, and then click Next.
>
> 5. Select Native / SPA as the application type, and then click Next.
>
> 6. In Name, enter a name for the application, such as `Public SDK Client`.
>
> 7. In Owners, select a user that is responsible for maintaining the application, and then click Next.
>
>    |   |                                                                                    |
>    | - | ---------------------------------------------------------------------------------- |
>    |   | When trying out the SDKs, you could select the `demo` user you created previously. |
>
> 8. In Client ID, enter `sdkPublicClient`
>
> 9. Select **Configure for SDK Sample Apps**.
>
> 10. Click Create Application.
>
>     PingOne Advanced Identity Cloud creates the application and displays the details screen.
>
> 11. On the Sign On tab:
>
>     1. In Grant Types, ensure the following values appear:
>
>        `Authorization Code`
>
>        `Refresh Token`
>
>        `Device Code`
>
>     2. In Scopes, ensure the following values appear:
>
>        `openid profile email address`
>
> 12. Click Show advanced settings, and on the Authentication tab, confirm the following properties:
>
>     1. In Token Endpoint Authentication Method, select `none`.
>
>     2. In Client Type, select `Public`.
>
>     3. Enable the Implied Consent property.
>
> 13. Click Save.
>
> The application is now configured to accept client connections from and issue OAuth 2.0 tokens to the example applications and tutorials covered by this documentation.

> **Collapse: Task 3. Configure the OAuth 2.0 provider**
>
> The provider specifies the supported OAuth 2.0 configuration options for a realm.
>
> To ensure the PingOne Advanced Identity Cloud OAuth 2.0 provider service is configured for use with the Orchestration SDKs, follow these steps:
>
> 1. In your PingOne Advanced Identity Cloud tenant, navigate to Native Consoles > Access Management.
>
> 2. In the left panel, click [icon: plug, set=fa]Services.
>
> 3. In the list of services, click OAuth2 Provider.
>
> 4. On the Core tab, ensure Issue Refresh Tokens is enabled.
>
> 5. On the Consent tab, ensure Allow Clients to Skip Consent is enabled.
>
> 6. Click Save Changes.

This tutorial requires you to configure your PingAM server as follows:

> **Collapse: Task 1. Create a demo user**
>
> The samples and tutorials in this documentation often require that you have an identity set up so that you can test authentication.
>
> To create a demo user in PingAM, follow these steps:
>
> 1. Log in to the PingAM admin UI as an administrator.
>
> 2. Navigate to [icon: address-card, set=fa]Identities, and then click [icon: plus, set=fa]Add Identity.
>
> 3. Enter the following details:
>
>    * **User ID** = `demo`
>
>    * **Password** = `Ch4ng3it!`
>
>    * **Email Address** = `demo.user@example.com`
>
> 4. Click Create.

> **Collapse: Task 2. Register a public OAuth 2.0 client with device authorization enabled**
>
> Public clients do not use a client secret to obtain tokens because they are unable to keep them hidden. The Orchestration SDKs commonly use this type of client to obtain tokens, as they cannot guarantee safekeeping of the client credentials in a browser or on a mobile device.
>
> To register a *public* OAuth 2.0 client application for use with the SDKs in AM, follow these steps:
>
> 1. Log in to the PingAM admin UI as an administrator.
>
> 2. Navigate to [icon: list-alt, set=fa]Applications > OAuth 2.0 > Clients, and then click [icon: plus, set=fa]Add Client.
>
> 3. In Client ID, enter `sdkPublicClient`.
>
> 4. Leave Client secret empty.
>
> 5. In Scopes, enter the following values:
>
>    `openid profile email address`
>
> 6. Click Create.
>
>    PingAM creates the new OAuth 2.0 client, and displays the properties for further configuration.
>
> 7. On the Core tab:
>
>    1. In Client type, select `Public`.
>
>    2. Disable Allow wildcard ports in redirect URIs.
>
>    3. Click Save Changes.
>
> 8. On the Advanced tab:
>
>    1. In Grant Types, enter the following values:
>
>       ```none
>       Authorization Code
>       Refresh Token
>       ```
>
>       ```none
>       Device Code
>       ```
>
>    2. In Token Endpoint Authentication Method, select `None`.
>
>    3. Enable the Implied consent property.
>
> 9. Click Save Changes.

> **Collapse: Task 3. Configure the OAuth 2.0 provider**
>
> The provider specifies the supported OAuth 2.0 configuration options for a realm.
>
> To ensure the PingAM OAuth 2.0 provider service is configured for use with the Orchestration SDKs, follow these steps:
>
> 1. Log in to the PingAM admin UI as an administrator.
>
> 2. In the left panel, click [icon: plug, set=fa]Services.
>
> 3. In the list of services, click OAuth2 Provider.
>
> 4. On the Core tab, ensure Issue Refresh Tokens is enabled.
>
> 5. On the Consent tab, ensure Allow Clients to Skip Consent is enabled.
>
> 6. Click Save Changes.

### Step 1. Installing modules

For the Device Authorization Grant, you need the `oidc` module.

To install the module into your Android app:

1. In the **Project** tree view of your Android Studio project, open the `build.gradle.kts` file.

2. In the `dependencies` section, add the `oidc` module as a dependency:

   ```gradle
   dependencies {
       implementation("com.pingidentity.sdks:oidc:2.1.0")
   }
   ```

   |   |                                                                                                                                                                                                                                                            |
   | - | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
   |   | The Device Authorization Grant does not require the `browser` module unless you use the optional `authorize(verificationUriComplete)` method described in [Approving a device authorization flow in-app using a Custom Tab](#android_device_open_browser). |

### Step 2. Configuring the device client

Use `OidcDeviceClient` to configure the connection to your authorization server.

The configuration is similar to `OidcWebClient`, but does not require a `redirectUri`.

Required parameters to configure `OidcDeviceClient`

```kotlin
val deviceClient = OidcDeviceClient {
    discoveryEndpoint =
        "https://auth.pingone.ca/3072206d-c6ce-ch15-m0nd-f87e972c7cc3/as/.well-known/openid-configuration"
    clientId = "6c7eb89a-66e9-ab12-cd34-eeaf795650b2"
    scopes = mutableSetOf("openid", "email", "address", "profile", "phone")
}
```

Update the following properties with values that match your environment:

* *discoveryEndpoint*

  The `.well-known` endpoint from your OAuth 2.0 application.

  > **Collapse: How do I find my PingOne .well-known URL?**
  >
  > To find the `.well-known` endpoint for an OAuth 2.0 client in PingOne:
  >
  > 1. Log in to your PingOne administration console.
  >
  > 2. Go to **Applications > Applications**, and then select your OAuth 2.0 client.
  >
  >    For example, sdkPublicClient.
  >
  > 3. On the **Overview** tab, expand the **Connection Details** section, and then copy the **OIDC Discovery Endpoint** value.
  >
  >    ![Locating the .well-known URL in a PingOne client profile.](../../../_images/p1-client-well-known.png)

  > **Collapse: How do I find my PingOne Advanced Identity Cloud  URL?**
  >
  > You can view the `.well-known` endpoint for an OAuth 2.0 client in the PingOne Advanced Identity Cloud admin console:
  >
  > 1. Log in to your PingOne Advanced Identity Cloud administration console.
  >
  > 2. Click Applications, and then select the OAuth 2.0 client you created earlier. For example, sdkPublicClient.
  >
  > 3. On the Sign On tab, in the Client Credentials section, copy the Discovery URI value.
  >
  >    For example, `https://openam-forgerock-sdks.forgeblocks.com/am/oauth2/alpha/.well-known/openid-configuration`
  >
  > |   |                                                                                                                                                                                                                                                                                                                                 |
  > | - | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
  > |   | If you are using a custom domain, your `.well-known` is formed as follows:`https://<custom-domain-fqdn>/.well-known/openid-configuration`Learn more in [Access OIDC configuration discovery endpoint](https://docs.pingidentity.com/pingoneaic/latest/realms/custom-domains.html#access-oidc-configuration-discovery-endpoint). |

  > **Collapse: How do I find my PingAM  URL?**
  >
  > To form the `.well-known` URL for an PingAM server, concatenate the following information into a single URL:
  >
  > 1. The base URL of the PingAM component of your deployment, including the port number and deployment path.
  >
  >    For example, `https://openam.example.com:8443/openam`
  >
  > 2. The string `/oauth2`
  >
  > 3. The hierarchy of the realm that contains the OAuth 2.0 client.
  >
  >    You must specify the entire hierarchy of the realm, starting at the Top Level Realm. Prefix each realm in the hierarchy with the `realms/` keyword.
  >
  >    For example, `/realms/root/realms/customers`
  >
  >    |   |                                                                                 |
  >    | - | ------------------------------------------------------------------------------- |
  >    |   | If you omit the realm hierarchy, the top level `ROOT` realm is used by default. |
  >
  > 4. The string `/.well-known/openid-configuration`
  >
  > For example, `https://openam.example.com:8443/openam/oauth2/realms/root/.well-known/openid-configuration`

  For example, `https://auth.pingone.ca/3072206d-c6ce-ch15-m0nd-f87e972c7cc3/as/.well-known/openid-configuration`

* *clientId*

  The client ID of your OAuth 2.0 application.

  For example, `6c7eb89a-66e9-ab12-cd34-eeaf795650b2`

* *scopes*

  The scopes you added to your OAuth 2.0 application.

  For example, `"openid", "email", "address", "profile", "phone"`

#### Specifying the device authorization endpoint for Advanced Identity Cloud and PingAM

If you are using the device authorization flow with an Advanced Identity Cloud tenant or PingAM server you must also add the device authorization endpoint in the configuration, as it is not present in the data returned by the `.well-known` endpoint.

Update the default config with a ***deviceAuthorizationEndpoint*** value in the `openIdOverride` property, as follows:

Adding the device authorization endpoint to `OidcDeviceClient` config

```swift
val deviceClient = OidcDeviceClient {
    discoveryEndpoint =
        "https://auth.pingone.ca/3072206d-c6ce-ch15-m0nd-f87e972c7cc3/as/.well-known/openid-configuration"
    clientId = "6c7eb89a-66e9-ab12-cd34-eeaf795650b2"
    scopes = mutableSetOf("openid", "email", "address", "profile", "phone")
    openIdOverride = {
        deviceAuthorizationEndpoint = "https://your-tenant.forgeblocks.com/am/oauth2/realms/root/realms/alpha/device/code"
    }
}
```

Lear more about the [/oauth2/device/code](https://docs.pingidentity.com/pingoneaic/am-oauth2/rest-api-oauth2-device-code.html) endpoint in the Advanced Identity Cloud documentation.

### Step 3. Starting the flow

Call `deviceAuthorization()` on the device client to start the flow. The method returns `Flow<DeviceFlowStatus>` that emits a status update at each stage of the authorization process.

The first status update to handle is `DeviceFlowStatus.Started`. This status contains a `DeviceAuthorizationResponse` object with the values you need to present to the user, so that they can authenticate on a different device.

Handle DeviceFlowStatus.Started to display the values from the server

```kotlin
deviceClient.deviceAuthorization().collect { status ->
    when (status) {
        is DeviceFlowStatus.Started -> {
            val userCode = status.response.userCode
            val verificationUri = status.response.verificationUri
            val verificationUriComplete = status.response.verificationUriComplete
            // Display userCode and verificationUri in your UI.
            // Optionally, generate a QR code from verificationUriComplete.
        }
        else -> {}
    }
}
```

The response object contains the following properties:

* `userCode`

  The short human-readable code the user enters on the approving device.

* `verificationUri`

  The URL the user navigates to on the approving device to authorize the request.

* `verificationUriComplete`

  An optional URL with the `userCode` already embedded as a query parameter. Use this to generate a QR code: when the user scans it, the authorization server's page opens with the code pre-filled, so the user does not need to type it manually.

* `expiresIn`

  The number of seconds until the `userCode` expires.

* `interval`

  The minimum number of seconds the Orchestration SDK waits between polling requests.

|   |                                                                                                                                 |
| - | ------------------------------------------------------------------------------------------------------------------------------- |
|   | Rendering the QR code or any specific UI is the responsibility of your app.The Orchestration SDK only provides the data values. |

### Step 4. Polling for success

After emitting `Started`, the Orchestration SDK automatically begins polling the server's token endpoint. You do not need to manage the polling loop yourself.

The two events to handle when polling are as follows:

* `DeviceFlowStatus.Polling`

  Emitted after each poll while the user has not yet approved the request.

  Use this to update a progress indicator if needed. The status includes `pollCount`, `pollInterval`, and `nextPollAt` values.

* `DeviceFlowStatus.Success`

  Emitted after the user approves the request and the server returns a token.

  The Orchestration SDK automatically saves the tokens in the configured storage solution.

Add Polling and Success cases

```kotlin
deviceClient.deviceAuthorization().collect { status ->
    when (status) {
        is DeviceFlowStatus.Started -> {
            // Display codes
        }
        is DeviceFlowStatus.Polling -> {
            // Optional: update a progress indicator
            // status.pollCount, status.pollInterval, status.nextPollAt
        }
        is DeviceFlowStatus.Success -> {
            // Authentication complete — tokens saved!
        }
        else -> {}
    }
}
```

### Step 5. Handling errors

The Orchestration SDK emits three terminal error statuses you should check for:

* `DeviceFlowStatus.Expired`

  The device code expired before the user approved the request.

  Restart the flow to obtain a new device code.

* `DeviceFlowStatus.AccessDenied`

  The user explicitly denied the authorization request.

* `DeviceFlowStatus.Failure`

  An unrecoverable error occurred.

  The `exception` property contains the cause.

Complete flow handler with all cases

```kotlin
deviceClient.deviceAuthorization().collect { status ->
    when (status) {
        is DeviceFlowStatus.Started -> {
            // Display codes
        }
        is DeviceFlowStatus.Polling -> {
            // Optional: update a progress indicator
        }
        is DeviceFlowStatus.Success -> {
            // Authentication complete — tokens saved!
        }
        is DeviceFlowStatus.Expired -> {
            // The device code has expired — restart the flow
        }
        is DeviceFlowStatus.AccessDenied -> {
            // The user denied the request
        }
        is DeviceFlowStatus.Failure -> {
            // Handle unexpected errors: status.exception
        }
    }
}
```

## Configuring an Android app as the approving device

An *approving device* is often a phone or tablet where the user authenticates to authorize the request that originated on a different device — for example, a smart TV or kiosk.

In this scenario, the approving device:

1. Obtains the `verificationUriComplete` URL from the requesting device. Typically the device will scan a QR code, but can use any method for obtaining a URI.

2. Authenticates the user through a Journey or DaVinci flow - either natively, or by using a browser.

3. Signals approval to the authorization server on the user's behalf.

The Orchestration SDK handles step 3 automatically after the user successfully authenticates with the authorization server.

### Approving a device authorization flow natively

To signal to the Orchestration SDK that it is acting as the approving device, pass the `verificationUriComplete` URL using the `VERIFICATION_URI_COMPLETE` key when natively starting the Journey or DaVinci flow:

* Journey

* DaVinci flow

Starting a Journey as the approving device

```kotlin
import com.pingidentity.journey.Journey
import com.pingidentity.oidc.module.VERIFICATION_URI_COMPLETE

val node = journey.start("sdkUsernamePasswordJourney") {
    VERIFICATION_URI_COMPLETE to verificationUriCompleteString.toUri()
}
```

After the user authenticates, the `OidcModule` extracts the `user_code` from the URL and sends a POST request to `verificationUriComplete` containing `user_code`, `decision=allow`, and the SSO token.

The requesting device's polling loop then receives its access token from the server.

Starting a DaVinci flow as the approving device

```kotlin
import com.pingidentity.davinci.DaVinci
import com.pingidentity.oidc.module.VERIFICATION_URI_COMPLETE

val node = daVinci.start {
    VERIFICATION_URI_COMPLETE to verificationUriCompleteString.toUri()
}
```

After the user authenticates, the `OidcModule` sends the `userCode` to the authorization server's device flow endpoint.

The requesting device's polling loop then receives its access token from the server.

|   |                                                                                                                                                                                            |
| - | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
|   | If `VERIFICATION_URI_COMPLETE` is not set, the module starts a normal authentication flow with no device-approval step.In this case the polling device will never complete authentication. |

### Approving a device authorization flow in-app using a Custom Tab

If your Android app is itself capable of completing the authorization, you can open the `verificationUriComplete` URL directly in a Chrome Custom Tab (or Auth Tab), rather than waiting for the user to scan a QR code or type the URL on a separate device.

To use this method, add the `browser` module to your dependencies:

```gradle
dependencies {
    implementation("com.pingidentity.sdks:oidc:2.1.0")
    implementation("com.pingidentity.sdks:browser:2.1.0")
}
```

Then launch `authorize(verificationUriComplete)` in a separate coroutine, concurrently with the `collect` loop:

Open the verification URL in-app using a Custom Tab

```kotlin
is DeviceFlowStatus.Started -> {
    lifecycleScope.launch {
        deviceClient.authorize(
            status.response.verificationUriComplete ?: status.response.verificationUri
        )
    }
}
```

The method opens the URL in a Custom Tab and suspends until the user completes or dismisses the session. The `collect` loop, running in parallel, continues independently and emits `DeviceFlowStatus.Success` after the server returns a token.

### Getting the verificationUriComplete value

The `verificationUriComplete` value is returned in the `DeviceFlowStatus.Started` status of the requesting device's `deviceAuthorization()` flow, as `status.response.verificationUriComplete`.

|   |                                                                                                                                                                                             |
| - | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|   | `verificationUriComplete` is nullable and may be `null` if the authorization server does not return it. The `?: status.response.verificationUri` fallback ensures a URL is always provided. |

On the approving device it is typically obtained by scanning a QR code generated by the requesting device, or by the user entering the URL manually.

## Learn more

* Learn more about the specification in [OAuth 2.0 Device Authorization Grant (RFC 8628)](https://datatracker.ietf.org/doc/html/rfc8628)

* Learn how your server handles the Device authorization grant in the following links:

  * [PingOne](https://docs.pingidentity.com/pingone/applications/p1_device_authorization_grant.html)

  * [PingOne Advanced Identity Cloud](https://docs.pingidentity.com/pingoneaic/am-oauth2/oauth2-device-flow.html)

  * [PingAM](https://docs.pingidentity.com/pingam/8/oauth2-guide/oauth2-device-flow.html)
